
Sony Surveys Partners on Ending Physical Game Releases
Sony is consulting development partners about its decision to end support for physical game releases, according to a report. The timing of the consultation has raised questions.
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Sony is consulting development partners about its decision to end support for physical game releases, according to a report. The timing of the consultation has raised questions.
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Ubisoft has announced that its Creative House 2 business unit, which houses Tom Clancy's The Division, Ghost Recon, and Splinter Cell alongside new original IP including March of Giants, will henceforth be known as Massive Entertainment, adopting the 29-year-old brand of the Swedish studio that originated the Division franchise.
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Denis Fedorov, founder of Unfrozen and leader of Nova Assembly, discusses how indie studios can navigate industry volatility through shared expertise while keeping creative independence.
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World champion Luke Littler's hopes of defending his World Grand Prix title are dashed as he falls to a shock first-round defeat by Luke Woodhouse in Leicester.
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Meta has announced AI-powered game development tools for mobile and browsers, and VR glasses with day-one Unity support, according to GamesIndustry.biz.
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Danish studio Trophy Games has acquired Airport Simulator: First Class developer Playrion from Paradox Interactive, according to GamesIndustry.biz.
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Stichting Massaschade & Consument has filed a class action lawsuit against Epic Games, alleging it misled young Fortnite players. The group seeks more than €100 million in compensation.
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Bethesda's Jill Braff has assured staff that Obsidian Entertainment will keep its distinct identity and leadership structure, according to a company-wide email.
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Undead Labs has announced its independence and is now operating as an employee-owned game development studio, according to GamesIndustry.biz.
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